AI Insights · Timothy · April 2022
Top 5 Final Fantasy Games Performance on Unified Platform in Netherlands, Q1 2022
Analyzing the performance of the top 5 Final Fantasy games on a unified platform in the Netherlands during Q1 2022, highlighting trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the performance of the top 5 Final Fantasy games on a unified platform in the Netherlands showcased varying trends in weekly downloads, revenue, and active users. Below, we provide a detailed analysis of each game's performance, based on data from Sensor Tower.
FFVII THE FIRST SOLDIER
Weekly Revenue: The game saw fluctuations, peaking at approximately $230 in the first week of January and closing the quarter with a high of around $207.
Weekly Downloads: Downloads varied significantly, reaching a high of 247 in the second week of January and ending with a notable increase to 82 in the last week of March.
Weekly Active Users: Active users experienced a decline from 466 in mid-January to 199 by the end of March.
DISSIDIA FINAL FANTASY OO
Weekly Revenue: Revenue remained relatively high, peaking at approximately $2.1K at the end of January, with a slight dip to $600 at the end of March.
Weekly Downloads: Downloads were stable, ranging between 29 and 60 throughout the quarter.
Weekly Active Users: Active users showed a gradual increase, starting at 34 at the end of December and rising to 62 by the end of March.
FINAL FANTASY BRAVE EXVIUS
Weekly Revenue: The game saw significant peaks, with revenue hitting approximately $1.8K in early January and $1.3K in mid-March.
Weekly Downloads: Downloads remained low but steady, fluctuating between 9 and 44 throughout the quarter.
Weekly Active Users: Active users decreased from 81 at the end of December to 52 by the end of March.
FINAL FANTASY BE:WOTV
Weekly Revenue: The game experienced high revenue, peaking at approximately $2.3K in early February and ending the quarter with around $2.1K.
Weekly Downloads: Downloads were minimal initially but increased to 93 by the end of March.
Weekly Active Users: Active users showed a slight decline from 177 at the end of December to 156 at the end of March.
FINAL FANTASY III for iPad(3D)
Weekly Revenue: Revenue remained low, peaking at $34 at the end of December and dropping to zero from mid-February onwards.
Weekly Downloads: Downloads were consistent, ranging from 3 to 13 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.